Aris Arcanum - Demo
A downloadable game for Windows
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Aris Arcanum is a Victorian-era magic-fused roguelike with a spell-crafting twist. Craft spells and build your arsenal of Ink Magic through each run and fight your way to the depths of Aris Archives.
Enter the mystical Aris Archives as Clyde Colegrave, a magic-obsessed cult leader struggling with a mysterious disease. Search for the cure in the labyrinth of the forsaken library, constrained by the cane and the sickness but empowered by Ink Magic.
Credits:
- Bardia Eghbali - Game Design, Programming, Tech Art
- Lera Nikitina - Narrative Design, Writing, Encounter Design
- Esko Vähämäki - Programming, Boss Fight Design
- Ossi Kannosto - Level Design, 2D Environment Art
- Karolina Kozikova - 3D Enemy Art, 2D Character Art
- Ali Hosseini - Sound Design and Music
- Viktor Teodosin - Additional Character Models and Animations
- Antti Kangas - Producer, Additional Programming
Status | In development |
Platforms | Windows |
Authors | Bardia Eghbali, Lera Nikitina, v4v3, Alios, esewese, Ossi_Kannosto |
Genre | Action |
Made with | Adobe Photoshop, Unity, Blender |
Tags | Action-Adventure, Action RPG, Isometric, Magic, Roguelike, Roguelite, Unity |
Average session | A few minutes |
Download
Download NowName your own price
Click download now to get access to the following files:
Aris Arcanum Demo.zip 302 MB
Comments
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cool rpg
Thank you for playing and awesome video! Lots of stuff we can see in the playthrough to improve and fix, hopefully soon in an update.
looking forward to this game's development! ,
the visuals peak my interest & the playstyle suites me very well ,
however im having trouble discerning how i can save my progress if at all?
Hey, thanks for playing and we're very happy to hear your nice feedback! Regarding progress, the game is a roguelike, so you don't keep much after dying or exiting a run. The progression with conversation echoes or knowledge (which is the permanent upgrade currency that is not really useable right now) should be saved automatically.
Later on in the development, there will be more permanent progress while still the core is around losing most of the stuff you gain in each run.